A few pictures from the first test…
The model coasting out for the first time on one engine as the other starts to spool up.
_DSC7862 by
Alex Jones, on Flickr
_DSC7866 by
Alex Jones, on Flickr
And another with the model disappearing a haze of spray.
_DSC7890 by
Alex Jones, on Flickr
I am biased but it was much more impressive in person than the photos perhaps show. The rooster tail is over 30ft long and about 9ft tall coupled with the noise of the two 300’s did make it a real spectacle. It did really blow my mind as it was much more realistic than I ever imagined or hoped it would be. This is only one small step along the path to flight and ultimately in will only be a success if it flies as well as I hope but for the time being I’m happy with its progress.
The engine runs did cause a few issues, disappointedly but not surprisingly when the exhaust shroud is installed the engines make a great paint stripper! The good news is that it is purely aesthetic as we used a specific resin system that can cope with the temperatures caused by the efflux. The composite wasn’t damaged or even soft to touch after extended running on the water at slow speeds and high power settings so it would appear to cope with the worst case scenario in regard to cooling i.e very little bypassed ram air that you would have if in flight.
We should have used high temp paint from the start so we’ll see how a coat of heat resistant stuff does on the next test or maybe use aluminium tape and try and make it look scale that way… It does need some thought and any suggestions are gratefully received. It is a problem the full size had so at least we are having the full scale model experience.
The other issue is that the backend is running hot and this only occurs with the exhaust shroud in place (large silver section at the rear) and I also believe only when the aircraft is in the water. When the model is running in the water at slow speed and high power settings we’re vaporising the water and producing super heated steam which is being drawn back into the thrust pipes, this can even be seen in some of our images and only occurs when the turbines are running above 80%. You can see a sort of fog form inside the shroud at these power settings which is really interesting, for me anyway.

We did have some static 3D printed Nylon engine petals that looked great but were completely destroyed and the after burning light rings were also damaged. These have now been removed and two new thrust pipes ordered as a precaution. The molten Nylon also blocked what little cold bypassed air they might have been contributing to the heat in the rear. We operated the model for 25 minutes with both engines running in two separate tests so this does represent the worst case configuration for cooling. Our next set of tests will explore this area further with some infrared cameras and tufting of the exhaust to see what’s happening with the heat and airflow.
_DSC7874 by
Alex Jones, on Flickr
There isn’t anything we can do to stop this as we want to keep the model scale and changing the entire backend isn’t an option. What we can do is be aware of the problem so when positioning to the takeoff area we use a low power setting and accept that for around 10 seconds we will be getting the back end very hot until the tail lifts from the water and the aircraft starts to plane on its skis, at this point it should start to cool again and once airborne will be getting a good amount of ram air through both intakes.